Multi-channel videos and sound
Skin Lost conveys a fictional story that brings representational intentions but produces an uncanny familiarity. The story centers on a series of metaphors and camera language that suggests a person loses the skin. The work is carried out by computer-generated imagery and simulated reality, which brings up the following scenarios: a package filled with allegories of broad and seemingly unrelated themes, objectifying corporeal subjects; the encounter with identity and imagination, which are manipulated by social media in everyday life. Audiences will encounter three flattened screens with speakers placed in different place that echo each other. Three screens will present different angels of the story, which the viewer cannot watch simultaneously, while the sound will retain the linear narration and synthesize the fragmented imageries.